setFormationTask: Difference between revisions

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{{RV|type=command


{{Command|Comments=
|game1= ofpe
____________________________________________________________________________________________
|version1= 1.00


| arma1 |Game name=
|game2= arma1
|version2= 1.00


|1.00|Game version=
|game3= arma2
|version3= 1.00


|gr1= Unit Control |GROUP1=
|game4= arma2oa
____________________________________________________________________________________________
|version4= 1.50


| Set the current task of the formation member. {{Important|This command is not available in {{arma2}}.}} |DESCRIPTION=
|game5= tkoh
____________________________________________________________________________________________
|version5= 1.00


| object '''setFormationTask''' task |SYNTAX=
|game6= arma3
|version6= 0.50


|p1= object: [[Object]]
|gr1= Unit Control
 
|descr= Set the current task of the formation member. {{Feature|arma2|This command is not available in {{arma2}}.}}
 
|s1= unit [[setFormationTask]] task
 
|p1= unit: [[Object]]


|p2= task: [[String]]
|p2= task: [[String]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]
____________________________________________________________________________________________


| [[formationTask]] |SEEALSO=
|x1= <sqf>_unit setFormationTask "MOVE";</sqf>


|seealso= [[formationTask]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<dd class="notedate">Posted on 16:57, 2 March 2007 (CET)
<dt></dt>
<dt class="note>'''[[User:Donnervogel|Donnervogel]]'''<dd class="note">The argument for ''task'' can be any String value. This can effectively be used to store a property in String format an retrieve it with [[formationTask]] in FSM scripts. By using it outside of FSM scripts you're risking to get it overwritten by other running FSM scripts.
<dd class="notedate">Posted on 16:57, 2 March 2007 (CET)</dd>
<!-- Note Section END -->
<dt class="note">[[User:Donnervogel|Donnervogel]]</dt>
<dd class="note">The argument for ''task'' can be any String value. This can effectively be used to store a property in String format an retrieve it with [[formationTask]] in FSM scripts. By using it outside of FSM scripts you're risking to get it overwritten by other running FSM scripts.
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SETFORMATIONTASK]]
[[Category:Scripting Commands OFP Elite |SETFORMATIONTASK]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Set the current task of the formation member.
Arma 2
This command is not available in Arma 2.
Groups:
Unit Control

Syntax

Syntax:
unit setFormationTask task
Parameters:
unit: Object
task: String
Return Value:
Nothing

Examples

Example 1:
_unit setFormationTask "MOVE";

Additional Information

See also:
formationTask

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 16:57, 2 March 2007 (CET)
Donnervogel
The argument for task can be any String value. This can effectively be used to store a property in String format an retrieve it with formationTask in FSM scripts. By using it outside of FSM scripts you're risking to get it overwritten by other running FSM scripts.