New Scripting Commands – Operation Flashpoint: Elite Category
Pages in category "Operation Flashpoint: Elite: New Scripting Commands"
The following 108 pages are in this category, out of 108 total.
- actionKeys
 - actionKeysImages
 - actionKeysNames
 - activateAddons
 - activateKey
 - addLiveStats
 - addWaypoint
 - assignedTarget
 - assignTeam
 - attackEnabled
 - camSetFocus
 - camUseNVG
 - clearRadio
 - commandGetOut
 - composeText
 - createCenter
 - createGroup
 - createGuardedPoint
 - createMine
 - createSoundSource
 - createTrigger
 - deleteGroup
 - deleteMarker
 - deleteWaypoint
 - dissolveTeam
 - doGetOut
 - enableAI
 - find
 - finishMissionInit
 - getPosASL
 - glanceAt
 - isKeyActive
 - isKindOf
 - keyImage
 - keyName
 - lightAttachObject
 - lightDetachObject
 - lineBreak
 - lookAt
 - moveToCompleted
 - onPlayerConnected
 - parseText
 - playMission
 - preloadCamera
 - preloadObject
 - preloadSound
 - preloadTitleObj
 - preloadTitleRsc
 - preprocessFileLineNumbers
 - processInitCommands
 - radioVolume
 - respawnVehicle
 - runInitScript
 - scriptDone
 - selectLeader
 - selectPlayer
 - sendSimpleCommand
 - setAttributes
 - setCameraEffect
 - setCameraInterest
 - setDate
 - setDestination
 - setDropInterval
 - setEffectCondition
 - setFormationTask
 - setFriend
 - setHideBehind
 - setLightAmbient
 - setLightColor
 - setMarkerBrush
 - setMarkerDir
 - setMarkerText
 - setMusicEffect
 - setParticleRandom
 - setPlayable
 - setPosASL
 - setTargetAge
 - setTitleEffect
 - setTriggerArea
 - setUnitAbility
 - setUnitRank
 - setVectorDir
 - setVectorUp
 - setVehicleArmor
 - setVehicleId
 - setVehicleInit
 - setVehicleLock
 - setVehiclePosition
 - setWaypointBehaviour
 - setWaypointDescription
 - setWaypointFormation
 - setWaypointHousePosition
 - setWaypointPosition
 - setWaypointScript
 - setWaypointSpeed
 - setWaypointStatements
 - setWaypointTimeout
 - spawn
 - surfaceIsWater
 - surfaceType
 - synchronizeWaypoint
 - terminate
 - triggerAttachObject
 - unassignTeam
 - vectorDir
 - waypointAttachObject
 - waypointAttachVehicle
 - weaponDirection