parseText
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Description
- Description:
- Creates a structured text by parsing the given XML description. Do not use parseText when displaying a localized text from Stringtable.xml.
A detailed explanation of all formatting possibilities can be found at Structured Text. - Groups:
- StringsStructured Text
Syntax
- Syntax:
- parseText text
- Parameters:
- text: String
- Return Value:
- Structured Text
Examples
- Example 1:
- Example 2:
- hintSilent parseText format["<t size='1.25' font='Zeppelin33' color='#ff0000'>%1 lives remaining.</t>", 12];
- Example 3:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 01, 2016 - 06:47 (UTC)
- To convert a structured text back to a string type, just use:
- Posted on Sep 01, 2017 - 13:23 (UTC)
-
If you are parsing user-defined strings like player names, you may want to convert special characters to their XML entities as a precaution beforehand, otherwise the result might be corrupted.
private _escapeXML = { _this regexReplace ["&", "&"] regexReplace ["<", "<"] regexReplace [">", ">"] regexReplace ['"', """] regexReplace ["'", "'"] }; private _name = '<A&M> Paul "Bear" Bryant'; private _escapedName = _name call _escapeXML; private _redName = parseText format ["<t color='#ff0000'>%1</t>", _escapedName];
- Posted on Oct 13, 2023 - 12:02 (UTC)
-
Here is a useful script snippet to safely use angled braces and ampersand in structured texts:
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings
- Command Group: Structured Text