setMarkerBrush

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Hover & click on the images for description

Description

Description:
Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerBrush brush
Parameters:
markerName: String
brush: String - (case-insensitive) can be one of:
  • "Solid"
  • Arma 3 logo black.png0.50 "SolidFull"
  • "Horizontal"
  • "Vertical"
  • "Grid"
  • "FDiagonal"
  • "BDiagonal"
  • "DiagGrid"
  • "Cross"
  • Logo A2.png1.00 "Border"
  • Logo A2.png1.00 "SolidBorder"
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerBrush "DIAGGRID";

Additional Information

See also:
setMarkerAlpha setMarkerAlphaLocal setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal

Notes

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