vectorDir
Description
- Description:
 - 
Returns an object's direction vector in world space.
For an object facing one of the cardinal directions on perfectly flat ground (parallel to the XY-plane of the world space), vectorDir returns simple values:
- [0, 1, 0] if the object is facing directly north
 - [1, 0, 0] if the object is facing directly east
 - [0, -1, 0] if the object is facing directly south
 - [-1, 0, 0] if the object is facing directly west
 
 - Groups:
 - Math - Vectors
 
Syntax
Examples
- Example 1:
 
Additional Information
- See also:
 - vectorModelToWorld vectorDirVisual vectorSide vectorSideVisual vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo BIS_fnc_transformVectorDirAndUp
 
Notes
- 
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Only post proven facts here! Add Note 
- Posted on 2019-02-02 - 01:03 (UTC)
 - Killzone_Kid
 - vectorDir 2D: vectorDir 3D:
 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint: Elite version 1.00
 - Operation Flashpoint: Elite: New Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Math - Vectors