# vectorDistance

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Hover & click on the images for description

### Description

Description:
Returns Euclidean distance between two points.
Groups:
Math - Vectors

### Syntax

Syntax:
point1 vectorDistance point2
Parameters:
point1: Position3D or Position2D - (since , z coordinate is defaulted to 0)
point2: Position3D or Position2D - (since , z coordinate is defaulted to 0)
Return Value:
Number

### Examples

Example 1:
_euclideanDist = getPosASL player vectorDistance [0,0,0];
Example 2:
(getPosASL _a) vectorDistance (getPosASL _b); // same as (getPosATL _a) distance (getPosATL _b);

### Additional Information

See also:
vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp distance vectorNormalized vectorFromTo distance2D matrixMultiply matrixTranspose

### Notes

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Only post proven facts here! Add Note
Posted on 28 Jun, 2014
ffur2007slx2_5
Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2);