moveInCommander: Difference between revisions

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|p1= unitName: [[Object]]
|p1= unitName: [[Object]]
|p2= vehicle: [[Object]]
|p2= vehicle: [[Object]]


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>_soldierOne '''moveInCommander''' _tankOne</sqf>
|x1= <sqf>_soldierOne moveInCommander _tankOne</sqf>


|seealso= [[moveInAny]] [[moveInCargo]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]]
|seealso= [[moveInAny]] [[moveInCargo]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]]
}}
}}
<dl class="command_description">


<dt><dt>
{{Note
<dd class="notedate">Posted on August 4, 2006 - 14:43</dd>
|user= Ceeeb
<dt class="note">[[User:Hardrock|hardrock]]</dt>
|timestamp= 20070202070100
<dd class="note">''Notes from before the conversion:''
|text= In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Commander" [[Operation_Flashpoint:_Actions_List|action]] command.
 
}}
MP Note Functions MoveInCommander can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
 
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt>
<dd class="note">
In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Commander" [[Operation_Flashpoint:_Actions_List|action]] command.
 
</dl>

Revision as of 16:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Move soldier into vehicle commander position (Immediate, no animation).
Groups:
Unit Control

Syntax

Syntax:
unitName moveInCommander vehicle
Parameters:
unitName: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne moveInCommander _tankOne

Additional Information

See also:
moveInAny moveInCargo moveInDriver moveInGunner moveInTurret assignAsCargo assignAsCommander assignAsDriver assignAsGunner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb - c
Posted on Feb 02, 2007 - 07:01 (UTC)
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Commander" action command.