isBurning: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") | ||
| (8 intermediate revisions by the same user not shown) | |||
| Line 15: | Line 15: | ||
| |r1= [[Boolean]] | |r1= [[Boolean]] | ||
| |x1= < | |x1= <sqf>if (isBurning player) then { player groupChat "I'm burning!!"; };</sqf> | ||
| |seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] | |seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] [[inflamed]] | ||
| }} | }} | ||
Latest revision as of 22:43, 28 June 2022
Description
- Description:
- Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	