setPilotCameraRotation: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3| | |game1= arma3 | ||
|version1= 1.64 | |||
| | |arg= local | ||
| | |gr1= Pilot Camera | ||
| Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . | |descr= Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . | ||
| object | |s1= object [[setPilotCameraRotation]] rotation | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= rotation: [[Array]] - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center. | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>vehicle player setPilotCameraRotation [rad 90, rad 45];</sqf> | ||
</ | |||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraTarget]] | |||
}} | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 22:43, 28 June 2022
Description
- Description:
- Sets rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
- Groups:
- Pilot Camera
Syntax
- Syntax:
- object setPilotCameraRotation rotation
- Parameters:
- object: Object
- rotation: Array - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraDirection setPilotCameraTarget
Notes
-
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