BIS fnc wpTransport: Difference between revisions

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m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ")
m (Text replacement - "arguments" to "Custom Waypoint arguments")
Line 13: Line 13:
Get in AI pathfinding is supressed (to avoid unwanted behaviour on building roofs), units are teleported into player's vehicle instead.
Get in AI pathfinding is supressed (to avoid unwanted behaviour on building roofs), units are teleported into player's vehicle instead.


|s1= [[Custom_Waypoints#Function|arguments]]: none
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: none


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 12:28, 1 July 2022

Hover & click on the images for description

Description

Description:
TRANSPORT custom waypoint. Player must pick up group of units in their location. Get in AI pathfinding is supressed (to avoid unwanted behaviour on building roofs), units are teleported into player's vehicle instead.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: none
Return Value:
Nothing

Examples

Example 1:
[player, dude, 100] spawn BIS_fnc_wpTransport;

Additional Information

See also:
See also needed

Notes

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