ctrlMapAnimDone: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>") | Lou Montana (talk | contribs)  m (Text replacement - "\|seealso= ([^ ]+)\]\], \[\[" to "|seealso= $1]] [[") | ||
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| |r1= [[Boolean]] | |r1= [[Boolean]] | ||
| |seealso= [[mapAnimAdd]] | |seealso= [[mapAnimAdd]] [[mapAnimClear]], [[mapAnimCommit]], [[mapAnimDone]], [[ctrlMapAnimAdd]], [[ctrlMapAnimClear]],  [[ctrlMapAnimCommit]] | ||
| }} | }} | ||
Revision as of 12:46, 1 July 2022
Description
- Description:
- Checks whether the map animation has finished.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- ctrlMapAnimDone controlName
- Parameters:
- controlName: Control
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- mapAnimAdd mapAnimClearmapAnimCommitmapAnimDonectrlMapAnimAddctrlMapAnimClear, ctrlMapAnimCommit
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map
- Scripting Commands: Local Effect
 
	



