BIS fnc curatorPinged: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 16: | Line 16: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>[ module_curator, | |x1= <code>[ module_curator, player ] [[call]] [[BIS_fnc_curatorPinged]];</code> | ||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] | ||
}} | }} |
Revision as of 21:36, 12 July 2022
Description
- Description:
- Show effects when player pings curator. Icon and entity list highlighting is handled by engine
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- [module, player] call BIS_fnc_curatorPinged
- Parameters:
- module: Object - Arma 3: Curator module
- player: Object - Player entity
- Return Value:
- Boolean
Examples
- Example 1:
[ module_curator, player ] call BIS_fnc_curatorPinged;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note