BIS fnc distance2Dsqr: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
Line 28: Line 28:
|r1= [[Number]] - Squared distance
|r1= [[Number]] - Squared distance


|x1= <code>[ player, soldier_1 ] call  [[BIS_fnc_distance2Dsqr]]</code>
|x1= <code>[ player, soldier_1 ] call  BIS_fnc_distance2Dsqr</code>


|x2= <code>[ [100,100,0],[0,0,0] ] call  BIS_fnc_distance2Dsqr</code>
|x2= <code>[ [100,100,0],[0,0,0] ] call  BIS_fnc_distance2Dsqr</code>

Revision as of 21:37, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns the SQUARE of the distance between the two objects or positions "as the crow flies" (ignoring elevation).
Arma 3
This function became obsolete with the introduction of distanceSqr
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[Point_1,Point_2] call BIS_fnc_distance2Dsqr
Parameters:
Point_1: Object or Position
Point_2: Object or Position
Return Value:
Number - Squared distance

Examples

Example 1:
[ player, soldier_1 ] call BIS_fnc_distance2Dsqr
Example 2:
[ [100,100,0],[0,0,0] ] call BIS_fnc_distance2Dsqr

Additional Information

See also:
BIS_fnc_distance2D distance2D distance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note