BIS fnc diagBulletCam: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 21: | Line 21: | ||
_ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; | _ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; | ||
sleep 10; | sleep 10; | ||
_unit | _unit removeEventHandler ["[[Arma_3:_Event_Handlers#Fired|fired]]", _ehIndex];</code> | ||
|seealso= [[:Category:Event_Handlers|Event Handlers]] [[:Category:Command_Group:_Camera_Control|Camera Control Commands]] | |seealso= [[:Category:Event_Handlers|Event Handlers]] [[:Category:Command_Group:_Camera_Control|Camera Control Commands]] | ||
}} | }} |
Revision as of 21:38, 12 July 2022
Description
- Description:
- Add a "bullet camera" to shots fired by the specified unit.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- unit call BIS_fnc_diagBulletCam
- Parameters:
- unit: Object - the shooting unit. Can be a vehicle.
- Return Value:
- Boolean - true when done
Examples
- Example 1:
- Example 2:
// bullet camera will be removed after 10s _unit = player; _unit call BIS_fnc_diagBulletCam; _ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; sleep 10; _unit removeEventHandler ["fired", _ehIndex];
Additional Information
- See also:
- Event Handlers Camera Control Commands
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note