BIS fnc wpSteady: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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Line 33: | Line 33: | ||
position dude, | position dude, | ||
nil, | nil, | ||
[15,1.3,30], 10, { hintC "You failed"; }, { | [15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { [[hint]] "Good"; } | ||
] [[spawn]] [[BIS_fnc_wpSteady]];</code> | ] [[spawn]] [[BIS_fnc_wpSteady]];</code> | ||
|seealso= | |seealso= | ||
}} | }} |
Revision as of 21:40, 12 July 2022
Description
- Description:
- FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [limitArray, failLimit, failCode, warningCode, positiveCode]
- Parameters:
- limitArray: Array - in format [deltaVelocity, deltaVector, vector]:
- failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
- failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
- warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
- positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[ player, position dude, nil, [15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { hint "Good"; } ] spawn BIS_fnc_wpSteady;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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