BIS fnc boundingCircle: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2oa | | |game1= arma2oa | ||
|version1= 1.50 | |||
|1.00 | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | ||
| | |s1= object call [[BIS_fnc_boundingCircle]] | ||
| [[ | |p1= object: [[Object]] | ||
| | |r1= [[Number]] | ||
| [[boundingBox]] | |x1= <sqf>vehicle player call BIS_fnc_boundingCircle;</sqf> | ||
|seealso= [[boundingBox]] [[boundingBoxReal]] | |||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
- Description:
- Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the boundingBox.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- boundingBox boundingBoxReal
Notes
-
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