BIS fnc sunriseSunsetTime: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.58 | |||
| | |gr1= Environment | ||
| | |descr= Calculate sunrise and sunset time. | ||
| | |s1= date call [[BIS_fnc_sunriseSunsetTime]] | ||
| [ | |p1= date: [[Array]] - date in format [[Date]] | ||
| | |r1= [[Array]] of [[Number]] - [sunriseTime, sunsetTime]. Returns special values when the world position is behind the polar cicle: [0,-1] - polar summer (i.e., no sunset), [-1,0] - polar winter (i.e., no sunrise). | ||
|x1= <sqf>private _sunriseSunsetTime = date call BIS_fnc_sunriseSunsetTime; // get sunrise/sunset time for the current date</sqf> | |||
|x1= < | |||
|seealso= [[sunOrMoon]] | |||
}} | }} | ||
Latest revision as of 22:45, 12 July 2022
Description
- Description:
- Calculate sunrise and sunset time.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- date call BIS_fnc_sunriseSunsetTime
- Parameters:
- date: Array - date in format Date
- Return Value:
- Array of Number - [sunriseTime, sunsetTime]. Returns special values when the world position is behind the polar cicle: [0,-1] - polar summer (i.e., no sunset), [-1,0] - polar winter (i.e., no sunrise).
Examples
- Example 1:
Additional Information
- See also:
- sunOrMoon
Notes
-
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