BIS fnc objectsMapper: Difference between revisions
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|p4= badChance: [[Number]] - (Optional, default 0) Chances of object non-creation for each object, in range 0..1 | |p4= badChance: [[Number]] - (Optional, default 0) Chances of object non-creation for each object, in range 0..1 | ||
|r1= [[Array]] of [[Object | |r1= [[Array]] of [[Object]]s | ||
|x1= <code>[[private]] _objectsArray = [ | |x1= <code>[[private]] _objectsArray = [ |
Revision as of 23:39, 12 July 2022
Description
- Description:
- Takes an array of data about a dynamic object template and creates the objects.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [position, azimuth, objectsArray, badChance] call BIS_fnc_objectsMapper
- Parameters:
- position: Array - (Optional, default [0,0]) in format Position2D
- azimuth: Number - (Optional, default 0) the template orientation
- objectsArray: Array - created with BIS_fnc_objectsGrabber
- badChance: Number - (Optional, default 0) Chances of object non-creation for each object, in range 0..1
- Return Value:
- Array of Objects
Examples
- Example 1:
private _objectsArray = [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] ]; [getMarkerPos "myBase", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;
Additional Information
- See also:
- BIS_fnc_objectsGrabber
Notes
-
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