BIS fnc diagBulletCam: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "bis_fnc_" to "BIS_fnc_") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(10 intermediate revisions by the same user not shown) | |||
Line 14: | Line 14: | ||
|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>player call BIS_fnc_diagBulletCam;</sqf> | ||
|x2= < | |x2= <sqf> | ||
_unit = | // bullet camera will be removed after 10s | ||
_unit | _unit = player; | ||
_ehIndex = _unit | _unit call BIS_fnc_diagBulletCam; | ||
_ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; | |||
_unit | sleep 10; | ||
_unit removeEventHandler ["fired", _ehIndex]; | |||
</sqf> | |||
|seealso= [[:Category:Event_Handlers|Event Handlers]] | |seealso= [[:Category:Event_Handlers|Event Handlers]] [[:Category:Command_Group:_Camera_Control|Camera Control Commands]] | ||
}} | }} |
Latest revision as of 11:30, 13 July 2022
Description
- Description:
- Add a "bullet camera" to shots fired by the specified unit.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- unit call BIS_fnc_diagBulletCam
- Parameters:
- unit: Object - the shooting unit. Can be a vehicle.
- Return Value:
- Boolean - true when done
Examples
- Example 1:
- Example 2:
- // bullet camera will be removed after 10s _unit = player; _unit call BIS_fnc_diagBulletCam; _ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; sleep 10; _unit removeEventHandler ["fired", _ehIndex];
Additional Information
- See also:
- Event Handlers Camera Control Commands
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note