BIS fnc limitItems: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
||
Line 32: | Line 32: | ||
|x1= <sqf>player call BIS_fnc_limitItems;</sqf> | |x1= <sqf>player call BIS_fnc_limitItems;</sqf> | ||
|x2= <code>[player,0,15,30,45,60,75,90] call | |x2= <code>[player,0,15,30,45,60,75,90] call BIS_fnc_limitItems;</code> | ||
|seealso= [[BIS_fnc_limitWeaponItems]] [[BIS_fnc_limitAmmunition]] | |seealso= [[BIS_fnc_limitWeaponItems]] [[BIS_fnc_limitAmmunition]] | ||
}} | }} |
Revision as of 16:56, 13 July 2022
Description
- Description:
- Keeps or removes unit's items (including NVGs and binocular/designator) based on probability user sets.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit,chanceNVG,chanceBino,chanceGPS,chanceMap,chanceRadio,chanceCompass,chanceWatch] call BIS_fnc_limitItems
- Parameters:
- unit: Object
- chanceNVG: Number - (Optional, default 50) - Chance to keep NVG in %
- 0 = Item is always removed
- 100 = Item is always kept
- chanceBino: Number - (Optional, default 50) - Chance to keep binoculars in %
- chanceGPS: Number - (Optional, default 50) - Chance to keep GPS in %
- chanceMap: Number - (Optional, default 50) - Chance to keep Map in %
- chanceRadio: Number - (Optional, default 50) - Chance to keep radio in %
- chanceCompass: Number - (Optional, default 50) - Chance to keep compass in %
- chanceWatch: Number - (Optional, default 50) - Chance to keep watch in %
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
[player,0,15,30,45,60,75,90] call BIS_fnc_limitItems;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note