BIS fnc rankParams: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Object Manipulation


|1.00|= Game version
|descr= Return information about military rank.
____________________________________________________________________________________________


| <pre>/*
Description:
Return information about military rank.
Parameter(s):
0:
NUMBER - rank ID
STRING - rank system name (e.g. "PRIVATE", "CORPORAL", ...)
OBJECT - person whos rank is checked
1: STRING - requited data, can be one of following:
1: STRING - requited data, can be one of following:
"displayName" - full localized name (e.g. "Major")
"displayName" - full localized name (e.g. "Major")
Line 24: Line 14:
"texture" - path to rank insignia
"texture" - path to rank insignia


Returns:
|s1= [source, infoType] call [[BIS_fnc_rankParams]]
STRING
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_rankParams]]; --> |= Syntax


|p1= |= Parameter 1
|p1= source: [[Number]], [[String]] or [[Object]] - can be one of:
* [[Number]] - rank ID
* [[String]] -  rank system name (e.g. "PRIVATE", "CORPORAL", …)
* [[Object]] - person whose rank is checked


| |= Return value
|p2= infoType: [[String]] - can be one of:
____________________________________________________________________________________________
* "displayName" - full localized name (e.g. "Major")
* "displayNameShort" - short localized name (e.g. "Maj.")
* "classname" - system name (e.g. "MAJOR")
* "texture" - path to rank insignia


|x1= <code></code> |=
|r1= [[String]]
____________________________________________________________________________________________


| |= See also
|x1= <sqf>private _shortRank = [player, "displayNameShort"] call BIS_fnc_rankParams;</sqf>


|seealso= [[rank]] [[setUnitRank]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:rankParams}}]]
[[Category:Functions|{{uc:rankParams}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:rankParams}}]]

Latest revision as of 17:00, 13 July 2022

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Description

Description:
Return information about military rank. 1: STRING - requited data, can be one of following: "displayName" - full localized name (e.g. "Major") "displayNameShort" - short localized name (e.g. "Maj.") "classname" - system name (e.g. "MAJOR") "texture" - path to rank insignia
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[source, infoType] call BIS_fnc_rankParams
Parameters:
source: Number, String or Object - can be one of:
  • Number - rank ID
  • String - rank system name (e.g. "PRIVATE", "CORPORAL", …)
  • Object - person whose rank is checked
infoType: String - can be one of:
  • "displayName" - full localized name (e.g. "Major")
  • "displayNameShort" - short localized name (e.g. "Maj.")
  • "classname" - system name (e.g. "MAJOR")
  • "texture" - path to rank insignia
Return Value:
String

Examples

Example 1:
private _shortRank = [player, "displayNameShort"] call BIS_fnc_rankParams;

Additional Information

See also:
rank setUnitRank

Notes

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