BIS fnc sceneGetParticipants: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| gets members of unit's group who are in unit's range. |= Description
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| [unit, maxDistance] call [[BIS_fnc_sceneGetParticipants]] |= Syntax
|gr1= Scenes


|p1= unit: [[Object]] - if [[nil]] is passed, [[player]] is used. ''Warning: must then not be used on a dedicated server'' |= Parameter 1
|descr= gets members of unit's group who are in unit's range.


|p2= maxDistance: [[Number]] - if [[nil]] is passed, 30 is used. |= Parameter 2
|s1= [unit, maxDistance] call [[BIS_fnc_sceneGetParticipants]]


| [[Array]] of units in ''unit'''s group within ''maxDistance'' from ''unit'' |= Return value
|p1= unit: [[Object]] - if [[nil]] is passed, [[player]] is used - [[nil]] must then '''not''' be used on a dedicated server
____________________________________________________________________________________________


|x1= <code><nowiki>[</nowiki>[[player]], 20] [[call]] [[BIS_fnc_sceneGetParticipants]];</code> |= Example 1
|p2= maxDistance: [[Number]] - if [[nil]] is passed, 30 is used.
____________________________________________________________________________________________


| |= See also
|r1= [[Array]] of units in ''unit'''s group within ''maxDistance'' from ''unit''


|x1= <sqf>[player, 20] call BIS_fnc_sceneGetParticipants;</sqf>
|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Scenes|{{uc:sceneGetParticipants}}]]
[[Category:Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:sceneGetParticipants}}]]

Latest revision as of 17:00, 13 July 2022

Hover & click on the images for description

Description

Description:
gets members of unit's group who are in unit's range.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
[unit, maxDistance] call BIS_fnc_sceneGetParticipants
Parameters:
unit: Object - if nil is passed, player is used - nil must then not be used on a dedicated server
maxDistance: Number - if nil is passed, 30 is used.
Return Value:
Array of units in unit's group within maxDistance from unit

Examples

Example 1:
[player, 20] call BIS_fnc_sceneGetParticipants;

Additional Information

See also:
See also needed

Notes

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