Syntax: Difference between revisions

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In [[Operation Flashpoint]] and [[Armed Assault]] two different syntax are available:
In [[Operation Flashpoint]] and [[Armed Assault]] two different syntax are available:


* [[SQS syntax]] (deprecated since Armed Assault)
* [[SQS syntax]]
* [[SQF syntax]]
* [[SQF syntax]]



Revision as of 21:42, 9 April 2007

A syntax is a set of rules for the layout of scripting code. It assures that the game engine can read and understand the code by defining rules and control structures for the code.

In Operation Flashpoint and Armed Assault two different syntax are available:

Syntax Constructs