isLightOn: Difference between revisions
| Skaronator (talk | contribs) No edit summary | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| {{ | {{RV|type=command | ||
| | arma3 |=  | |game1= arma3 | ||
| |version1= 1.32 | |||
| | | |gr1= Lights | ||
| |arg= global | |arg= global | ||
| | Returns [[true]] if vehicle headlights are on otherwise [[false]].  | |descr= Returns [[true]] if vehicle headlights are on otherwise [[false]]. | ||
| |  | |s1= [[isLightOn]] vehicle | ||
| |p1= vehicle: [[Object]]  | |p1= vehicle: [[Object]] - vehicle with headlights | ||
| | [[Boolean]]  | |r1= [[Boolean]] | ||
| |s2= [[isLightOn]] [vehicle, turret] | |||
| | | |s2since= arma3 1.94 | ||
| |p21= vehicle: [[Object]] - vehicle with search light on a turret | |||
| | [[ | |p22= turret: [[Array]] - turret path | ||
| |  | |r2= [[Boolean]] | ||
| |x1= <sqf>_headlightsOn = isLightOn vehicle player;</sqf> | |||
| |x2= <sqf>_pilotLightOn = isLightOn heli;</sqf> | |||
| < | |||
| < | |x3= <sqf>_searchLightOn = isLightOn [heli, [0]];</sqf> | ||
| </ | |||
| |seealso= [[setPilotLight]] [[isCollisionLightOn]] [[setCollisionLight]] [[isIRLaserOn]] | |||
| [[ | }} | ||
| [[ | |||
| [[ | |||
Latest revision as of 14:31, 1 March 2023
Description
Syntax
Alternative Syntax
- Syntax:
- isLightOn [vehicle, turret]
- Parameters:
- vehicle: Object - vehicle with search light on a turret
- turret: Array - turret path
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
- 
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