lockedInventory: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|pr=  " to "") | m (Double semicolons fix) | ||
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| |r1= [[Boolean]] | |r1= [[Boolean]] | ||
| |x1= < | |x1= <sqf>private _isInventoryLocked = lockedInventory vehicle player;</sqf> | ||
| |x2= < | |||
| |x2= <sqf>private _isBackpackLocked = lockedInventory backpackContainer player;</sqf> | |||
| |seealso= [[lockInventory]] | |seealso= [[lockInventory]] | ||
| }} | }} | ||
Latest revision as of 07:40, 7 April 2023
Description
- Description:
- Get a vehicle's inventory lock state. Can also be used on a unit's backback (see lockInventory).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- lockedInventory vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- lockInventory
Notes
- 
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