doTarget: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= global |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Order the given unit(s) to target the given target (without radio messages). |= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| unit(s) '''doTarget''' target |= Syntax
|game6= tkoh
|version6= 1.00


|p1= unit(s): [[Object]] or [[Array]] |= Parameter 1
|game7= arma3
|version7= 0.50


|p2= target: [[Object]] |= Parameter 2
|arg= local


| [[Nothing]] |= Return value
|eff= global
____________________________________________________________________________________________
 
|x1= <pre>_ESoldier1 doTarget _WSoldier1</pre> |= Example 1
____________________________________________________________________________________________


| [[assignedTarget]], [[commandTarget]], [[doWatch]] [[doFire]]|= See also
|gr1= Unit Control


|descr= Order the given unit(s) to target the given target (without radio messages).<br>Targeting can be stopped by <sqf>_unit doWatch objNull;</sqf> or<sqf>_unit commandWatch objNull;</sqf>
|s1= unit [[doTarget]] target
|p1= unit: [[Object]] or [[Array]] - a single unit or array of units
|p2= target: [[Object]]
|r1= [[Nothing]]
|x1= <sqf>_ESoldier1 doTarget _WSoldier1;</sqf>
|seealso= [[assignedTarget]] [[commandTarget]] [[doWatch]] [[doFire]]
}}
}}


<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''<dd class="note">
It appears '''doTarget objNull''' can not be used to stop a unit targeting a previously assigned target. Using '''[[doWatch]] objNull''' will achieve the desired result. (ArmA v1.12Beta)
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<dt></dt>
<dd class="notedate">Posted on 2017-03-28 - 08:18 (UTC)</dd>
<dt class="note">[[User:Joris|Joris]]</dt>
<dd class="note">
Targeting may not work as expected when trying to target a unit on the same side (friendly).
</dd>


[[Category:Scripting Commands|DOTARGET]]
</dl>
[[Category:Scripting Commands OFP 1.96|DOTARGET]]
[[Category:Scripting Commands OFP 1.46|DOTARGET]]
[[Category:Scripting Commands ArmA|DOTARGET]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 23:06, 13 May 2023

Hover & click on the images for description

Description

Description:
Order the given unit(s) to target the given target (without radio messages).
Targeting can be stopped by or
Groups:
Unit Control

Syntax

Syntax:
unit doTarget target
Parameters:
unit: Object or Array - a single unit or array of units
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doTarget _WSoldier1;

Additional Information

See also:
assignedTarget commandTarget doWatch doFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2017-03-28 - 08:18 (UTC)
Joris
Targeting may not work as expected when trying to target a unit on the same side (friendly).