BIS fnc spotter: Difference between revisions
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Lou Montana (talk | contribs) m (Fix execution) |
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{{RV|type=function | |||
|game1= arma2oa | |||
|version1= 1.50 | |||
| | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|gr2= Combat | |gr2= Combat | ||
| | |exec= spawn | ||
| | |descr= Make spotter report target distance to sniper. Will only stop if one of the two units dies. | ||
| | |s1= [sniper, spotter] spawn [[BIS_fnc_spotter]] | ||
| | |p1= sniper: [[Object]] - sniper unit | ||
| [[ | |p2= spotter: [[Object]] - spotter unit | ||
| | |r1= [[Nothing]] | ||
| | | |x1= <sqf>[player, spotter] spawn BIS_fnc_spotter;</sqf> | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 10:26, 28 June 2023
Description
- Description:
- Make spotter report target distance to sniper. Will only stop if one of the two units dies.
- Execution:
- spawn
- Groups:
- Object ManipulationCombat
Syntax
- Syntax:
- [sniper, spotter] spawn BIS_fnc_spotter
- Parameters:
- sniper: Object - sniper unit
- spotter: Object - spotter unit
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note