BIS fnc 3DENEntityMenu: Difference between revisions

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m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "")
m (Text replacement - "Category:Eden Editor" to "Eden Editor")
 
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|game1= arma3
|game1= arma3
|version1= 1.58
|version1= 1.58


Line 11: Line 10:
|s1= [mode] call [[BIS_fnc_3DENEntityMenu]]
|s1= [mode] call [[BIS_fnc_3DENEntityMenu]]


|p1= mode: [[String]] - Can be:
|p1= mode: [[String]] - case insensitive. Can be:
<div style="columns: 3">
{{Columns|3|
*"onentitymenu"
* "onEntityMenu"
*"reset"
* "reset"
*"movecamera"
* "moveCamera"
*"playfromhere"
* "playFromHere"
*"playasentity"
* "playAsEntity"
*"grid"
* "grid"
*"arsenal"
* "arsenal"
*"arsenalreset"
* "arsenalReset"
*"garage"
* "garage"
*"garagereset"
* "garageReset"
*"findcreate"
* "findCreate"
*"findconfig"
* "findConfig"
*"logclasses"
* "logClasses"
*"logposition"
* "logPosition"
</div>
}}


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["reset"] [[call]] [[BIS_fnc_3DENEntityMenu]];</code>
|x1= <sqf>["reset"] call BIS_fnc_3DENEntityMenu;</sqf>


|seealso= [[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagFonts]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]]  
|seealso= [[:Category:Eden Editor|Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENControlsHint]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagFonts]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] [[BIS_fnc_3DENListLocations]] [[BIS_fnc_3DENMissionPreview]] [[BIS_fnc_3DENModuleDescription]] [[BIS_fnc_3DENShowMessage]] [[BIS_fnc_3DENStatusBar]] [[BIS_fnc_3DENToolbar]] [[BIS_fnc_3DENTutorial]] [[BIS_fnc_3DENVisionMode]]  
}}
}}

Latest revision as of 13:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Excutes actions available in the entity menu (context menu).
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[mode] call BIS_fnc_3DENEntityMenu
Parameters:
mode: String - case insensitive. Can be:
  • "onEntityMenu"
  • "reset"
  • "moveCamera"
  • "playFromHere"
  • "playAsEntity"
  • "grid"
  • "arsenal"
  • "arsenalReset"
  • "garage"
  • "garageReset"
  • "findCreate"
  • "findConfig"
  • "logClasses"
  • "logPosition"
Return Value:
Nothing

Examples

Example 1:
["reset"] call BIS_fnc_3DENEntityMenu;

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note