enableAI: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 26: | Line 26: | ||
|descr= Enables parts of the AI behavior that was disabled by [[disableAI]]. | |descr= Enables parts of the AI behavior that was disabled by [[disableAI]]. | ||
{{Feature | important |When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it | {{Feature|important|When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <sqf inline>_unit enableAI "TeamSwitch";</sqf> so that the unit continues with [[waypoints]].}} | ||
{{Feature | arma3 | Since Arma 3 v1.96 it is possible to return the state of the given AI flag via [[checkAIFeature]] or set it using alias command [[enableAIFeature]]}} | {{Feature|arma3|Since Arma 3 v1.96 it is possible to return the state of the given AI flag via [[checkAIFeature]] or set it using alias command [[enableAIFeature]].}} | ||
|s1= unit [[enableAI]] skilltype | |s1= unit [[enableAI]] skilltype | ||
Line 33: | Line 33: | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= skilltype: [[String]] - | |p2= skilltype: [[String]] - see [[disableAI]] for possible values. | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 16:40, 27 July 2023
Description
- Description:
- Enables parts of the AI behavior that was disabled by disableAI.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- unit enableAI skilltype
- Parameters:
- unit: Object
- skilltype: String - see disableAI for possible values.
- Return Value:
- Nothing
Examples
- Example 1:
- _soldierOne enableAI "Move";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: AI Behaviour
- Scripting Commands: Global Effect