Modding/Tutorials/Assets – Arma Reforger Category
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* [[Arma_Reforger:Prop_Creation|Prop Creation]] - '''Intermediate''' difficulty tutorial explaining importing of new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration | * [[Arma_Reforger:Prop_Creation|Prop Creation]] - '''Intermediate''' difficulty tutorial explaining importing of new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration | ||
* [[Arma_Reforger:Weapon_Creation|Weapon Creation]] - '''Advanced''' tutorial explaining importing of new asset - weapon - into the game, creating weapon, magazine and ammo prefabs, Game Master integration and creating new animations | * [[Arma_Reforger:Weapon_Creation|Weapon Creation]] - '''Advanced''' tutorial explaining importing of new asset - weapon - into the game, creating weapon, magazine and ammo prefabs, Game Master integration and creating new animations | ||
* [[Arma Reforger:Character Gear Creation|Character Gear Creation]] - '''Advanced''' tutorials explaining importing of new character equipment (rigging/skeleton creation), creating colliders for it and configuring protection of the equipment | |||
* [[Arma_Reforger:Car_Creation|Car Creation]] - '''Advanced''' tutorial explaining importing of new asset - car - into the game, creating new car prefab, tweaking vehicle simulation parameters, Game Master integration | * [[Arma_Reforger:Car_Creation|Car Creation]] - '''Advanced''' tutorial explaining importing of new asset - car - into the game, creating new car prefab, tweaking vehicle simulation parameters, Game Master integration | ||
{{GameCategory|armaR|Modding|Tutorials}} | {{GameCategory|armaR|Modding|Tutorials}} |
Revision as of 15:21, 22 August 2023
Basics of data manipulation
If you're new to Enfusion Modding, below you'll find a short list of tutorials, ordered by difficulty, that should get you started modding and creating new assets in Reforger:
- Weapon Modding - Introductory tutorial for beginners, showing basics of creating modded weapon with custom textures, sounds and behavior
- Car Modding - This tutorial expands the knowledge gathered in Weapon Modding tutorial by providing some information about modifying of existing vehicles, changing wheeled simulation parameters or adding turrets.
- Faction Creation - Intermediate difficulty tutorial explaining character gear retexture, creating new character prefabs with custom gear, integrating such factions into Game Master and Conflict game modes and more
- Prop Creation - Intermediate difficulty tutorial explaining importing of new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration
- Weapon Creation - Advanced tutorial explaining importing of new asset - weapon - into the game, creating weapon, magazine and ammo prefabs, Game Master integration and creating new animations
- Character Gear Creation - Advanced tutorials explaining importing of new character equipment (rigging/skeleton creation), creating colliders for it and configuring protection of the equipment
- Car Creation - Advanced tutorial explaining importing of new asset - car - into the game, creating new car prefab, tweaking vehicle simulation parameters, Game Master integration
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Arma Reforger/Modding/Tutorials/Assets"
The following 16 pages are in this category, out of 16 total.
- Arma Reforger:2D Map Creation
- Arma Reforger:Car Creation
- Arma Reforger:Car Modding
- Arma Reforger:Character Gear Creation
- Arma Reforger:Data Modding Basics
- Arma Reforger:Faction Creation
- Arma Reforger:FBX Import
- Arma Reforger:Character Gear Creation/Headgear
- Arma Reforger:Prefabs Basics
- Arma Reforger:Prop Creation
- Arma Reforger:Character Gear Creation/Vest
- Arma Reforger:Weapon Animation
- Arma Reforger:Weapon Collimator Creation
- Arma Reforger:Weapon Creation
- Arma Reforger:Weapon Modding
- Arma Reforger:Weapon Optic Creation