BIS fnc bleedTickets: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.10 | |||
| | |gr1= Missions | ||
| | |descr= Function that handles bleeding ticket system. Tickets are set beforehand using [[BIS_fnc_respawnTickets]]. | ||
| | |mp= Server-side execution only. | ||
| [ | |s1= [sides, dominanceRatio, bleedingAmount, bleedingDelay] call [[BIS_fnc_bleedTickets]] | ||
|p1= [[Array]] - | |p1= sides: [[Array]] - (Optional, default All sides) array of effected sides | ||
| [[ | |p2= dominanceRatio: [[Number]] - (Optional, default 0.5) dominance ratio, values from 0 to 1. Determines how much of a sector a side must hold for bleeding tickets to start | ||
| | |p3= bleedingAmount: [[Number]] - (Optional, default 3) amount of tickets bled every step. Optional parameter | ||
| [[ | |p4= bleedingDelay: [[Object]] - (Optional, default 5) delay in seconds between every bleeding step | ||
|r1= [[Boolean]] | |||
< | |x1= <sqf>call BIS_fnc_bleedTickets;</sqf> | ||
< | |x2= <sqf>[[west, east], 1, 1, 10] call BIS_fnc_bleedTickets;</sqf> | ||
</ | |||
|seealso= [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_respawnTickets]] | |||
[[ | }} | ||
[[ | |||
{{Note | |||
|user= Tryteyker- | |||
|timestamp= 20140929195800 | |||
|text= The function calls on the scripted eventhandler (see [[BIS_fnc_addScriptedEventHandler]]) "dominantSideChanged" everytime a sector changes dominant side (this again depending on the value given to the function). | |||
}} | |||
The function calls on the scripted eventhandler (see [[BIS_fnc_addScriptedEventHandler]]) "dominantSideChanged" everytime a sector changes dominant side (this again depending on the value given to the function). | |||
Latest revision as of 12:28, 8 November 2023
Description
- Description:
- Function that handles bleeding ticket system. Tickets are set beforehand using BIS_fnc_respawnTickets.
- Execution:
- call
- Multiplayer:
- Server-side execution only.
- Groups:
- Missions
Syntax
- Syntax:
- [sides, dominanceRatio, bleedingAmount, bleedingDelay] call BIS_fnc_bleedTickets
- Parameters:
- sides: Array - (Optional, default All sides) array of effected sides
- dominanceRatio: Number - (Optional, default 0.5) dominance ratio, values from 0 to 1. Determines how much of a sector a side must hold for bleeding tickets to start
- bleedingAmount: Number - (Optional, default 3) amount of tickets bled every step. Optional parameter
- bleedingDelay: Object - (Optional, default 5) delay in seconds between every bleeding step
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_bleedTickets;
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 29, 2014 - 19:58 (UTC)
- The function calls on the scripted eventhandler (see BIS_fnc_addScriptedEventHandler) "dominantSideChanged" everytime a sector changes dominant side (this again depending on the value given to the function).