BIS fnc bleedTickets: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )A([a-z])" to "$1a$3") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )D([a-z])" to "$1d$3") |
||
Line 14: | Line 14: | ||
|p1= sides: [[Array]] - (Optional, default All sides) array of effected sides | |p1= sides: [[Array]] - (Optional, default All sides) array of effected sides | ||
|p2= dominanceRatio: [[Number]] - (Optional, default 0.5) | |p2= dominanceRatio: [[Number]] - (Optional, default 0.5) dominance ratio, values from 0 to 1. Determines how much of a sector a side must hold for bleeding tickets to start | ||
|p3= bleedingAmount: [[Number]] - (Optional, default 3) amount of tickets bled every step. Optional parameter | |p3= bleedingAmount: [[Number]] - (Optional, default 3) amount of tickets bled every step. Optional parameter | ||
|p4= bleedingDelay: [[Object]] - (Optional, default 5) | |p4= bleedingDelay: [[Object]] - (Optional, default 5) delay in seconds between every bleeding step | ||
|r1= [[Boolean]] | |r1= [[Boolean]] |
Latest revision as of 12:28, 8 November 2023
Description
- Description:
- Function that handles bleeding ticket system. Tickets are set beforehand using BIS_fnc_respawnTickets.
- Execution:
- call
- Multiplayer:
- Server-side execution only.
- Groups:
- Missions
Syntax
- Syntax:
- [sides, dominanceRatio, bleedingAmount, bleedingDelay] call BIS_fnc_bleedTickets
- Parameters:
- sides: Array - (Optional, default All sides) array of effected sides
- dominanceRatio: Number - (Optional, default 0.5) dominance ratio, values from 0 to 1. Determines how much of a sector a side must hold for bleeding tickets to start
- bleedingAmount: Number - (Optional, default 3) amount of tickets bled every step. Optional parameter
- bleedingDelay: Object - (Optional, default 5) delay in seconds between every bleeding step
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_bleedTickets;
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 29, 2014 - 19:58 (UTC)
- The function calls on the scripted eventhandler (see BIS_fnc_addScriptedEventHandler) "dominantSideChanged" everytime a sector changes dominant side (this again depending on the value given to the function).