BIS fnc respawnNone: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Respawn


|gr1= Respawn |GROUP1=
|descr= Create a death screen.


| Create a death screen. |Description=
|s1= [killed, killer] spawn [[BIS_fnc_respawnNone]]


| [killed, killer] spawn [[BIS_fnc_respawnNone]] |Syntax=
|p1= killed: [[Object]] - killed unit ([[player]])


|p1= killed: [[Object]] - Killed unit ([[player]])|Parameter 1=
|p2= killer: [[Object]] - any unit


|p2= killer: [[Object]] - Any unit|Parameter 2=
|r1= [[Nothing]]


| [[Nothing]]|Return value=
|x1= <sqf>[player, someUnit] spawn BIS_fnc_respawnNone;</sqf>


|x1= <code><nowiki>[</nowiki>[[player]], someUnit] [[spawn]] [[BIS_fnc_respawnNone]];</code> |Example 1=
|exec= spawn


|exec= spawn |Execution By (defaults to [[call]] if omitted)=
|seealso= [[:Category:Function Group: Respawn]]
 
| [[:Category:Function Group: Respawn]] |See also=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:respawnNone}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:respawnNone}}]]

Latest revision as of 14:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Create a death screen.
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - killed unit (player)
killer: Object - any unit
Return Value:
Nothing

Examples

Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

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