BIS fnc isCurator: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.16 | |||
| | |gr1= Curator | ||
| | |descr= Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator". | ||
| | |s1= object call [[BIS_fnc_isCurator]] | ||
| | |p1= object: [[Object]] - object which should be checked | ||
| | |r1= [[Boolean]] | ||
|x1= <sqf>player call BIS_fnc_isCurator;</sqf> | |||
|x1= < | |||
|seealso= [[Arma 3: Curator]] | |||
}} | }} | ||
Latest revision as of 14:42, 8 November 2023
Description
- Description:
- Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator".
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- object call BIS_fnc_isCurator
- Parameters:
- object: Object - object which should be checked
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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