setCameraEffect: Difference between revisions
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| {{ | {{RV|type=command | ||
| | | |game1= ofpe | ||
| |version1= 1.00 | |||
| |1.00 | |game2= arma1 | ||
| |version2= 1.00 | |||
| |  | |game3= arma2 | ||
| |version3= 1.00 | |||
| |game4= arma2oa | |||
| |version4= 1.50 | |||
| |  | |game5= tkoh | ||
| |version5= 1.00 | |||
| | | |gr1= Camera Control | ||
| | | |descr= Applies an effect to the current camera of the player. | ||
| |  | {{Feature|arma3|This command is not present in {{arma3}}.}} | ||
| |s1= triggerOrWaypoint [[setCameraEffect]] [type, position] | |||
| | | |p1= triggerOrWaypoint: [[Object]] or [[Array]] format [[Waypoint]] | ||
| | | |p2= type: [[String]] - effect type (a subclass of CfgCameraEffects.Array) | ||
| {{{!}} class="wikitable" | |||
| ! Effect | |||
| ! Position | |||
| {{!}}- | |||
| {{!}} style="vertical-align: top" {{!}} | |||
| {{Columns|2| | |||
| * "TERMINATE" | |||
| * "INTERNAL" | |||
| * "ZOOMIN" | |||
| * "ZOOMINSLOW" | |||
| * "AROUND" | |||
| * "AROUNDSLOW" | |||
| * "ZOOMANDAROUND" | |||
| * "AROUNDANDZOOMINSLOW" | |||
| * "ZOOMINS" | |||
| * "FIXED" | |||
| * "FIXEDWITHZOOM" | |||
| * "EXTERNAL" | |||
| * "$TERMINATE$" | |||
| }} | |||
| {{!}} style="vertical-align: top" {{!}} | |||
| {{Columns|3| | |||
| * "TOP" | |||
| * "LEFT" | |||
| * "RIGHT" | |||
| * "FRONT" | |||
| * "BACK" | |||
| * "LEFT FRONT" | |||
| * "RIGHT FRONT" | |||
| * "LEFT BACK" | |||
| * "RIGHT BACK" | |||
| * "LEFT TOP" | |||
| * "RIGHT TOP" | |||
| * "FRONT TOP" | |||
| * "BACK TOP" | |||
| * "BOTTOM" | |||
| }} | |||
| {{!}}} | |||
| | | |p3= position: [[String]] - relative position | ||
| | | |r1= [[Nothing]] | ||
| |  | |x1= <sqf>myTrigger setCameraEffect ["ZoomIn", "FRONT"];</sqf> | ||
| |x2= <sqf>_waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];</sqf> | |||
| |seealso= [[cameraEffect]] | |||
| }} | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
- Description:
- Applies an effect to the current camera of the player.
- Groups:
- Camera Control
Syntax
- Syntax:
- triggerOrWaypoint setCameraEffect [type, position]
- Parameters:
- triggerOrWaypoint: Object or Array format Waypoint
- type: String - effect type (a subclass of CfgCameraEffects.Array)
Effect Position - "TERMINATE"
- "INTERNAL"
- "ZOOMIN"
- "ZOOMINSLOW"
- "AROUND"
- "AROUNDSLOW"
- "ZOOMANDAROUND"
- "AROUNDANDZOOMINSLOW"
- "ZOOMINS"
- "FIXED"
- "FIXEDWITHZOOM"
- "EXTERNAL"
- "$TERMINATE$"
 - "TOP"
- "LEFT"
- "RIGHT"
- "FRONT"
- "BACK"
- "LEFT FRONT"
- "RIGHT FRONT"
- "LEFT BACK"
- "RIGHT BACK"
- "LEFT TOP"
- "RIGHT TOP"
- "FRONT TOP"
- "BACK TOP"
- "BOTTOM"
 
- position: String - relative position
- Return Value:
- Nothing
Examples
- Example 1:
- myTrigger setCameraEffect ["ZoomIn", "FRONT"];
- Example 2:
- _waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];
Additional Information
- See also:
- cameraEffect
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Camera Control
 
	




