conversationDisabled: Difference between revisions

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{{RV|type=command
{{RV|type=command


|game1= arma 3
|game1= arma3
 
|version1= 2.06
|version1= 2.06


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|p1= unit: [[Object]]  
|p1= unit: [[Object]]  


|r1= [[Boolean]] - Returns [[true]] if the status of [[kbTell]] ''IsSpeaking'' for the given unit is <tt>> 0</tt>. See [[disableConversation]] for more info
|r1= [[Boolean]] - returns [[true]] if the status of [[kbTell]]'s ''IsSpeaking'' for the given unit is {{hl|> 0}}. See [[disableConversation]] for more info


|x1= <code>_isConversationDisabled = [[conversationDisabled]] soldier1;</code>
|x1= <sqf>if (conversationDisabled soldier1) then { soldier1 disableConversation false };</sqf>


|seealso= [[disableConversation]]
|seealso= [[disableConversation]]
}}
}}

Latest revision as of 15:47, 8 November 2023

Hover & click on the images for description

Description

Description:
A getter for disableConversation.
Groups:
Radio and Chat

Syntax

Syntax:
conversationDisabled unit
Parameters:
unit: Object
Return Value:
Boolean - returns true if the status of kbTell's IsSpeaking for the given unit is > 0. See disableConversation for more info

Examples

Example 1:
if (conversationDisabled soldier1) then { soldier1 disableConversation false };

Additional Information

See also:
disableConversation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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