disableConversation

From Bohemia Interactive Community
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
In theory disables the ability to talk to other people. In actuality, if true is given, the command increases unit's kbTell IsSpeaking status by 1, thus stopping unit from having a conversation. If false is given, the command decreases unit's kbTell IsSpeaking status by 1. The unit "is speaking" if IsSpeaking > 0.
kbTell IsSpeaking is a number that is increased or decreased by 1 internally. Default is 0, but it can be any positive or negative value. disableConversation allows to increase or decrease this number. When executed multiple times this can present an unexpected problem. Use conversationDisabled which returns true if this number > 0, to reset this number to 0 if necessary:
Groups:
Radio and Chat

Syntax

Syntax:
unitName disableConversation disable
Parameters:
unitName: Object
disable: Boolean
Return Value:
Nothing

Examples

Example 1:
Example 2:

Additional Information

See also:
conversationDisabled setSpeaker enableRadio enableSentences showSubtitles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note