ctrlMapAnimDone: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
| | |arg= local | ||
| | |eff= local | ||
|gr1= GUI Control - Map | |||
|descr= Checks whether the map animation has finished. | |||
|s1= [[ctrlMapAnimDone]] controlName | |||
|p1= controlName: [[Control]] | |||
|r1= [[Boolean]] | |||
< | |x1= <sqf>_isDone = ctrlMapAnimDone _ctrlMap;</sqf> | ||
[[ | |seealso= [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] | ||
[[ | }} | ||
[[ |
Latest revision as of 06:10, 27 November 2023
Description
- Description:
- Checks whether the map animation has finished.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- ctrlMapAnimDone controlName
- Parameters:
- controlName: Control
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map
- Scripting Commands: Local Effect