dayTime: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Add redirection - daytime in OFP, dayTime in A3) Tag: New redirect |
m (Typo fix) |
||
(26 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Environment | |||
|gr2= Mission Information | |||
|gr3= Time | |||
|descr= Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]]. | |||
|mp= Returns the current '''local''' in-game time in hours. | |||
|s1= [[dayTime]] | |||
|r1= [[Number]] - day time using a 24 hour clock, using fractions of hours - range [0..24] | |||
|x1= <sqf>dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game</sqf> | |||
|x2= Get hour, minute, seconds: | |||
<sqf> | |||
private _daytime = dayTime; // assuming dayTime returns 1.66046 | |||
private _hours = floor _daytime; // 1 | |||
private _minutes = floor ((_daytime - _hours) * 60); // 39 | |||
private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37 | |||
</sqf> | |||
|seealso= [[date]] [[dateToNumber]] [[BIS_fnc_timeToString]] [[time]] [[skipTime]] [[systemTime]] [[systemTimeUTC]] | |||
}} |
Latest revision as of 08:06, 29 December 2023
Description
- Description:
- Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
- Multiplayer:
- Returns the current local in-game time in hours.
- Groups:
- EnvironmentMission InformationTime
Syntax
- Syntax:
- dayTime
- Return Value:
- Number - day time using a 24 hour clock, using fractions of hours - range [0..24]
Examples
- Example 1:
- dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment
- Command Group: Mission Information
- Command Group: Time