BIS fnc exportCfgVehiclesAssetDB: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Add links to comment now that this is possible)  | 
				||
| (13 intermediate revisions by the same user not shown) | |||
| Line 8: | Line 8: | ||
|descr= Copies [[:Category:CfgVehicles|CfgVehicles]] information to clipboard in wiki format.  | |descr= Copies [[:Category:CfgVehicles|CfgVehicles]] information to clipboard in wiki format.  | ||
|s1=[side, category] call [[BIS_fnc_exportCfgVehiclesAssetDB]]  | |s1= [side, category] call [[BIS_fnc_exportCfgVehiclesAssetDB]]  | ||
|p1= side: [[Array]] or [[Number]] - (default  | |p1= side: [[Array]] or [[Number]]s - (Optional, default <sqf inline>[4,5,6,7,8,9]</sqf>) [[side]] selection, can be:  | ||
{{  | {{Columns|2|  | ||
* 0: OPFOR / CSAT  | * 0: OPFOR / CSAT  | ||
* 1: BLUFOR / NATO  | * 1: BLUFOR / NATO  | ||
| Line 18: | Line 17: | ||
* 3: Civilian  | * 3: Civilian  | ||
* 4: Unknown  | * 4: Unknown  | ||
* 5: Enemy  | * 5: Enemy  | ||
* 6: Friendly  | * 6: Friendly  | ||
| Line 24: | Line 22: | ||
* 8: Empty  | * 8: Empty  | ||
* 9: AmbientLife  | * 9: AmbientLife  | ||
}}  | |||
|p2= category: [[Number]] - (Optional, default 0 if ''side'' is a number, always reverts to 1 if ''side'' an array) only used when ''side'' is set to '''3'''.<br>  | |p2= category: [[Number]] - (Optional, default 0 if ''side'' is a number, always reverts to 1 if ''side'' an array) only used when ''side'' is set to '''3'''.<br>  | ||
Can be one of the following:  | Can be one of the following:  | ||
{{  | {{Columns|2|  | ||
* 0: civilian units  | * 0: civilian units  | ||
* 1: structures  | * 1: structures  | ||
* 2: ruins and wrecks  | * 2: ruins and wrecks  | ||
* 3: equipment  | * 3: equipment  | ||
* 4: objects  | * 4: objects  | ||
* 5: VR  | * 5: VR  | ||
* 6: animals  | * 6: animals  | ||
}}  | |||
|r1= [[Nothing]]  | |r1= [[Nothing]]  | ||
|x1= <  | |x1= <sqf>  | ||
[1]   spawn BIS_fnc_exportCfgVehiclesAssetDB;	{{  | [0]   spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles EAST}}  | ||
[2]   spawn BIS_fnc_exportCfgVehiclesAssetDB;	{{  | [1]   spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles WEST}}  | ||
[3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB;	{{  | [2]   spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles GUER}}  | ||
[3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB;	{{  | [3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles CIV}}  | ||
[3,2]   | [3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles Structures}}  | ||
[3,3]   | [3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles Ruins & Wrecks}}  | ||
[3,4]   | [3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles Equipment}}  | ||
[3,5]   | [3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles EMPTY}}  | ||
[3,6]   | [3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles VR Objects}}  | ||
[]      | [3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles Animals}}  | ||
[]    spawn BIS_fnc_exportCfgVehiclesAssetDB;	// exports {{Link|Arma 3: CfgVehicles Other}}  | |||
												// Unknown, Enemy, Friendly, Modules, Empty, Ambient Life  | |||
</sqf>  | |||
|exec= spawn  | |exec= spawn  | ||
Latest revision as of 11:56, 15 March 2024
Description
- Description:
 - Copies CfgVehicles information to clipboard in wiki format.
 - Execution:
 - spawn
 - Groups:
 - Diagnostic
 
Syntax
- Syntax:
 - [side, category] call BIS_fnc_exportCfgVehiclesAssetDB
 - Parameters:
 - side: Array or Numbers - (Optional, default [4,5,6,7,8,9]) side selection, can be:
- 0: OPFOR / CSAT
 - 1: BLUFOR / NATO
 - 2: Independent / Guerrilla
 - 3: Civilian
 - 4: Unknown
 - 5: Enemy
 - 6: Friendly
 - 7: Logic
 - 8: Empty
 - 9: AmbientLife
 
 - category: Number - (Optional, default 0 if side is a number, always reverts to 1 if side an array) only used when side is set to 3.
Can be one of the following:- 0: civilian units
 - 1: structures
 - 2: ruins and wrecks
 - 3: equipment
 - 4: objects
 - 5: VR
 - 6: animals
 
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - [0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles EAST [1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles WEST [2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles GUER [3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles CIV [3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Structures [3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Ruins & Wrecks [3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Equipment [3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles EMPTY [3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles VR Objects [3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Animals [] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Other // Unknown, Enemy, Friendly, Modules, Empty, Ambient Life
 
Additional Information
- See also:
 - side CfgVehicles config side value BIS_fnc_exportCfgGroups BIS_fnc_exportCfgHints BIS_fnc_exportCfgMagazines BIS_fnc_exportCfgPatches BIS_fnc_exportCfgVehicles BIS_fnc_exportCfgWeapons
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note