onTeamSwitch: Difference between revisions
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| Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. | Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. | ||
| Consecutive use of onTeamSwitch command will overwrite previously set commandset.   | Consecutive use of onTeamSwitch command will overwrite previously set commandset.   | ||
| {{Feature| | {{Feature|important| This command is deprecated. Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma 3: Mission Event Handlers#TeamSwitch|TeamSwitch]]}} | ||
| <br> | <br> | ||
| {{Feature |  | {{Feature|informative|When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with <sqf inline>onTeamSwitch { _from enableAI "TeamSwitch" };</sqf>) so that the unit continues with [[waypoints]].}} | ||
| |s1= [[onTeamSwitch]] commandset | |s1= [[onTeamSwitch]] commandset | ||
| Line 30: | Line 30: | ||
| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| |x1= < | |x1= <sqf>onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };</sqf> | ||
| |seealso= [[Team Switch]] [[enableTeamSwitch]] [[onBriefingTeamSwitch]] [[teamSwitch]] [[teamSwitchEnabled]] | |seealso= [[Team Switch]] [[enableTeamSwitch]] [[onBriefingTeamSwitch]] [[teamSwitch]] [[teamSwitchEnabled]] | ||
| }} | }} | ||
Latest revision as of 18:11, 15 March 2024
Description
- Description:
- Defines an action performed when the team switch is finished.
Commandset receives the following special variables: _from object previous unit, _to object current unit.
Consecutive use of onTeamSwitch command will overwrite previously set commandset. 
 
- Groups:
- Team SwitchEvent Handlers
Syntax
- Syntax:
- onTeamSwitch commandset
- Parameters:
- commandset: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
- 
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