playMission: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
(updated SeeAlso)
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma1 |Game name=
|game1= ofpe
|version1= 1.00


|1.00|Game version=
|game2= arma1
|version2= 1.00


|gr1= System |GROUP1=
|game3= arma2
____________________________________________________________________________________________
|version3= 1.00


| The mission is launched (from the main menu). Both campaign and mission are given as their directory name. If the campaign is empty, a single mission is launched. If skipBriefing is true, the intro and briefing are skipped. |DESCRIPTION=
|game4= arma2oa
____________________________________________________________________________________________
|version4= 1.50


| '''playMission''' [campaign, mission, skipBriefing] |SYNTAX=
|game5= tkoh
|version5= 1.00


|p1= campaign: [[String]] |PARAMETER1=
|game6= arma3
|version6= 0.50


|p2= mission: [[String]] or [[Config]]|PARAMETER2=
|gr1= System


|p3= skipBriefing (optional): [[Boolean]] |PARAMETER3=
|descr= The mission is launched (from the main menu).


| [[Nothing]] |RETURNVALUE=
|s1= [[playMission]] [campaign, mission, skipBriefing]
____________________________________________________________________________________________
 
|x1= <code>'''playMission''' ["XOutrage","x05Negotiator.Noe"];</code> |EXAMPLE1=


|x2= <code>'''playMission''' ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];</code> |EXAMPLE2=
|p1= campaign: [[String]] - directory of Campaign, if empty a single mission is launched


|x3= <code>'''playMission''' ["","\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];</code> |EXAMPLE3=
|p2= mission: [[String]] or [[Config]] - directory if a string
____________________________________________________________________________________________


| [[hostMission]], [[playScriptedMission]] |SEEALSO=
|p3= skipBriefing: [[Boolean]] - (Optional) If true, the intro and briefing are skipped.


}}
|r1= [[Nothing]]
 
|x1= <sqf>playMission ["XOutrage","x05Negotiator.Noe"];</sqf>


<h3 style="display:none">Notes</h3>
|x2= <sqf>playMission ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x3= <sqf>playMission ["","\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[hostMission]] [[playScriptedMission]] [[createMissionDisplay]] [[createMPCampaignDisplay]]
[[Category:Scripting Commands OFP Elite |{{uc:{{PAGENAME}}}}]]
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 09:47, 21 August 2024

Hover & click on the images for description

Description

Description:
The mission is launched (from the main menu).
Groups:
System

Syntax

Syntax:
playMission [campaign, mission, skipBriefing]
Parameters:
campaign: String - directory of Campaign, if empty a single mission is launched
mission: String or Config - directory if a string
skipBriefing: Boolean - (Optional) If true, the intro and briefing are skipped.
Return Value:
Nothing

Examples

Example 1:
playMission ["XOutrage","x05Negotiator.Noe"];
Example 2:
playMission ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];
Example 3:
playMission ["","\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];

Additional Information

See also:
hostMission playScriptedMission createMissionDisplay createMPCampaignDisplay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note