set3DENLayer: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|gr1= Eden Editor
|gr1= Eden Editor


|descr= Set layer for [[Eden Entity]].
|descr= Set layer for [[Eden Entity]].  


|s1= entity [[set3DENLayer]] layerID
|s1= entity [[set3DENLayer]] layerID
Line 14: Line 14:
|r1= [[Boolean]] - [[true]] if the entity was moved succesfully
|r1= [[Boolean]] - [[true]] if the entity was moved succesfully


|x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG";
|x1= <sqf>
player set3DENLayer _myLayer;</code>
_myLayer = -1 add3DENLayer "CTRG";
player set3DENLayer _myLayer;
</sqf>
 
|x2= <sqf>player set3DENLayer -1; // Move to root</sqf>


|seealso=  
|seealso=  

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Set layer for Eden Entity.
Groups:
Eden Editor

Syntax

Syntax:
entity set3DENLayer layerID
Parameters:
entity: Eden Entity
layerID: Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the entity was moved succesfully

Examples

Example 1:
_myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer;
Example 2:
player set3DENLayer -1; // Move to root

Additional Information

See also:
add3DENLayer remove3DENLayer get3DENLayerEntities

Notes

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