linkItem: Difference between revisions
Killzone Kid (talk | contribs) No edit summary  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")  | 
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| Line 19: | Line 19: | ||
|r1= [[Nothing]]  | |r1= [[Nothing]]  | ||
|x1= <sqf>bluforUnit linkItem "NVGoggles";  | |x1= <sqf>  | ||
bluforUnit linkItem "NVGoggles";  | |||
opforUnit linkItem "NVGoggles_OPFOR";  | opforUnit linkItem "NVGoggles_OPFOR";  | ||
independentUnit linkItem "NVGoggles_INDEP";</sqf>  | independentUnit linkItem "NVGoggles_INDEP";  | ||
</sqf>  | |||
|seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]  | |seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]  | ||
}}  | }}  | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
 - Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced. See also assignItem.
 - Groups:
 - Unit Inventory
 
Syntax
Examples
- Example 1:
 - bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";
 
Additional Information
- See also:
 - unlinkItem addItem assignItem removeItem unassignItem assignedItems removeAllAssignedItems
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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