clearVehicleInit: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_tank1 setVehicleInit "hint 'hi all'";
|x1= <sqf>
_tank1 setVehicleInit "hint 'hi all'";
processInitCommands;
processInitCommands;
clearVehicleInit _tank1;</code>
clearVehicleInit _tank1;
</sqf>


|seealso= [[setVehicleInit]] [[processInitCommands]]
|seealso= [[setVehicleInit]] [[processInitCommands]]
}}
}}

Latest revision as of 11:35, 3 September 2024

Hover & click on the images for description

Description

Description:
Clears the object's init.
Arma 3
For security reasons, the command was disabled in Arma 3.
Groups:
Object Manipulation

Syntax

Syntax:
clearVehicleInit objectName
Parameters:
objectName: Object
Return Value:
Nothing

Examples

Example 1:
_tank1 setVehicleInit "hint 'hi all'"; processInitCommands; clearVehicleInit _tank1;

Additional Information

See also:
setVehicleInit processInitCommands

Notes

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