worldSize: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|gr1= Mission Information | |gr1= Mission Information | ||
|descr= Returns the engine calculated size (terrain side length) of the current world ([[BIS_fnc_mapSize]] may return the same value, but is just a simple look up in [[configFile | config]]). | |descr= Returns the engine calculated size (terrain side length) of the current world in meters. In Arma, terrains are always square. ([[BIS_fnc_mapSize]] may return the same value, but is just a simple look up in [[configFile | config]]). | ||
|s1= [[worldSize]] | |s1= [[worldSize]] | ||
Line 12: | Line 12: | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <sqf>private _size = worldSize;</sqf> | |x1= <sqf>private _size = worldSize; // VR and Stratis: 8192; Altis: 30720</sqf> | ||
|x2= <sqf> | |x2= <sqf> |
Latest revision as of 18:51, 9 May 2025
Description
- Description:
- Returns the engine calculated size (terrain side length) of the current world in meters. In Arma, terrains are always square. (BIS_fnc_mapSize may return the same value, but is just a simple look up in config).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- BIS_fnc_mapSize getTerrainInfo
Notes
-
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