getWeaponSway: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (description) |
||
| (16 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|version1= 1.62 | |||
|1.62 | |||
|gr1= Stamina System | |gr1= Stamina System | ||
| Line 9: | Line 8: | ||
|gr2= Weapons | |gr2= Weapons | ||
| Returns current size of weapon sway of a given unit, in [[rad|radians]]. | |descr= Returns current size of weapon sway of a given unit, in [[rad|radians]]. This command may still return a value greater 0 even if sway was effectively set to 0 with <sqf inline>player setCustomAimCoef 0;</sqf>. | ||
| [[getWeaponSway]] unit | |s1= [[getWeaponSway]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| | |r1= [[Number]] - weapon sway | ||
| | |x1= <sqf>_sway = getWeaponSway player;</sqf> | ||
| | |seealso= [[weaponInertia]] [[getCustomAimCoef]] | ||
}} | }} | ||
Latest revision as of 16:00, 15 September 2025
Description
- Description:
- Returns current size of weapon sway of a given unit, in radians. This command may still return a value greater 0 even if sway was effectively set to 0 with player setCustomAimCoef 0;.
- Groups:
- Stamina SystemWeapons
Syntax
- Syntax:
- getWeaponSway unit
- Parameters:
- unit: Object
- Return Value:
- Number - weapon sway
Examples
- Example 1:
Additional Information
- See also:
- weaponInertia getCustomAimCoef
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note