getTextureInfo: Difference between revisions

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{{RV|type=command
{{RV|type=command


|game1= arma 3
|game1= arma3
|version1= 2.06
|version1= 2.06


|gr1= System
|gr1= System


|branch= dev
|descr= Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by [[pixelW]] and [[pixelH]] to get screen coordinates.


|descr= Currently, returns width and height of the given texture.
|s1= [[getTextureInfo]] texture


|s1= [[getTextureInfo]] texture
|p1= texture: [[String]] - texture path (.paa, .jpg, .ogv)
 
|r1= [[Array]] in format [width, height, rgbaAverageColour] where:
* width: [[Number]]
* height: [[Number]]
* {{GVI|arma3|2.08|size= 0.75}} rgbaAverageColour: [[Array]] format [[Color]]
 
 
|s2= [[getTextureInfo]] [texture, sizeH]
|s2since=arma3 2.22
|p21= texture: [[String]] - texture path (.paa, .jpg, .ogv)
|p22= sizeH: [[Number]] - texture height in screen size


|p1= texture: [[String]] - path to texture (.paa or .jpg)
|r2= [[Array]] in format [width, height] - width and height of the texture in screen units


|r1= [[Array]] - in format [width, height]
|x1= <sqf>getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]</sqf>
|x2= <sqf>getTextureInfo ["\A3\UI_f\Data\Logos\arma3_shadow_ca.paa", 0.1]; // [0.150111, 0.1]</sqf>


|x1= <code>[[getTextureInfo]] "a3\characters_f\blufor\data\clothing1_co.paa"; {{codecomment| // [2048,2048]}}</code>
|seealso= [[pixelW]] [[pixelH]] [[getModelInfo]] [[supportInfo]] [[getObjectType]] [[getObjectTextures]]
|seealso= [[getModelInfo]], [[supportInfo]], [[getObjectType]], [[getObjectTextures]]
}}
}}

Latest revision as of 13:40, 1 November 2025

Hover & click on the images for description

Description

Description:
Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by pixelW and pixelH to get screen coordinates.
Groups:
System

Syntax

Syntax:
getTextureInfo texture
Parameters:
texture: String - texture path (.paa, .jpg, .ogv)
Return Value:
Array in format [width, height, rgbaAverageColour] where:

Alternative Syntax

Syntax:
getTextureInfo [texture, sizeH]
Parameters:
texture: String - texture path (.paa, .jpg, .ogv)
sizeH: Number - texture height in screen size
Return Value:
Array in format [width, height] - width and height of the texture in screen units

Examples

Example 1:
getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]
Example 2:
getTextureInfo ["\A3\UI_f\Data\Logos\arma3_shadow_ca.paa", 0.1]; // [0.150111, 0.1]

Additional Information

See also:
pixelW pixelH getModelInfo supportInfo getObjectType getObjectTextures

Notes

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