getTextureInfo: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
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|p22= sizeH: [[Number]] - texture height in screen size | |p22= sizeH: [[Number]] - texture height in screen size | ||
|r2= [[Array]] in format [width, height] - width and height of the texture in screen units | |r2= [[Array]] in format [width, height] - width and height of the texture in screen units | ||
|x1= <sqf>getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]</sqf> | |x1= <sqf>getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]</sqf> | ||
Latest revision as of 13:40, 1 November 2025
Description
- Description:
- Return texture information - resolution in pixels (mipmap level 0) and average colour. Multiply the pixel values by pixelW and pixelH to get screen coordinates.
- Groups:
- System
Syntax
- Syntax:
- getTextureInfo texture
- Parameters:
- texture: String - texture path (.paa, .jpg, .ogv)
- Return Value:
- Array in format [width, height, rgbaAverageColour] where:
Alternative Syntax
- Syntax:
- getTextureInfo [texture, sizeH]
- Parameters:
- texture: String - texture path (.paa, .jpg, .ogv)
- sizeH: Number - texture height in screen size
- Return Value:
- Array in format [width, height] - width and height of the texture in screen units
Examples
- Example 1:
- getTextureInfo "a3\characters_f\blufor\data\clothing1_co.paa"; // [2048, 2048, [0.458824, 0.427451, 0.34902, 1]]
- Example 2:
- getTextureInfo ["\A3\UI_f\Data\Logos\arma3_shadow_ca.paa", 0.1]; // [0.150111, 0.1]
Additional Information
Notes
-
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