throwables: Difference between revisions

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|p21= unit: [[Object]]
|p21= unit: [[Object]]
|p22= includeEmpty: [[Boolean]] (Optional, default: [[false]]) - when [[true]] returns empty throwables as well.
|p22= includeEmpty: [[Boolean]] - (Optional, default: [[false]]) when [[true]] returns empty throwables as well.


|r2= [[Array]] - array of throwables in format [<nowiki>[</nowiki>magazineName, muzzleName, id, ammoCount], ...], where:
|r2= [[Array]] - array of throwables in format [<nowiki>[</nowiki>magazineName, muzzleName, id, ammoCount], ...], where:

Revision as of 21:38, 31 December 2025

Hover & click on the images for description

Description

Description:
Returns all throwables in unit inventory in currentThrowable format.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
throwables unit
Parameters:
unit: Object
Return Value:
Array - array of throwables in format [[magazineName, muzzleName, id, ammoCount], ...], where:

Alternative Syntax

Syntax:
throwables [unit, includeEmpty]
Parameters:
unit: Object
includeEmpty: Boolean - (Optional, default: false) when true returns empty throwables as well.
Return Value:
Array - array of throwables in format [[magazineName, muzzleName, id, ammoCount], ...], where:

Examples

Example 1:
throwables player; /* [ ["HandGrenade","HandGrenadeMuzzle",[1e+007,0],1], ["SmokeShell","SmokeShellMuzzle",[1e+007,0],1], ["SmokeShellGreen","SmokeShellGreenMuzzle",[1e+007,0],1], ["Chemlight_green","ChemlightGreenMuzzle",[1e+007,0],1], ["Chemlight_green","",[1e+007,0],1], ["HandGrenade","",[1e+007,0],1] ] */

Additional Information

See also:
selectThrowable currentThrowable isThrowable selectWeapon currentWeapon currentMagazine currentMuzzle BIS_fnc_isThrowable

Notes

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